All art by Tor Frick and Robert Berg (http://www.pixelgoat.se)
This is an expanded version of our polycount brawl entry. I thought it would be a waste to just use it for a couple of still images, so i expanded the scene a bit, added some new shaders and so on, and a few small props, and made a small flyby. The initial scene was never meant to be viewed upclose, so that is why the assets are built with such low detaillevel. There are some bugs and issues in this video with both lightmaps and shadow mipmaps, but I didnt have access to all the sourcefiles, and didnt wanna mess up all the vertex painting, enjoy! :)